We will talk about shaders, their design and Unity

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All hello. My name is Dyadichenko Grigory, I am CTO Foxsys, and still I love a render. There is a wish to talk today how shaders as there is a process of their development and on are projected what the attention is paid. First of all I will tell about the experience and technicians which I use during the projecting and/or statement of tasks on writing of shaders. If this subject - welcome under kat is interesting to you! .
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Dyadichenko Grigory