Diablo Immortal demands on the average 10 times more money, than 4 other popular mobile games together

@Noob Club
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The picture from the Carbot series about Diablo Immortal While one players with might and main criticize system of monetizations in Diablo Immortal and greed of Activision Blizzard, Inc, others try to protect the fresh game Blizzard and NetEase Closed joint stock company. The player under a nickname of Kdawg decided to put an end to defenders and to demonstrate, how many on the average it is required to enclose real money in various popular mobile projects with similar mechanics of "stars" for receiving the first strongest subject/character. For an indicative example it took the following mobile games: Fate/Grand Order, Diablo Immortal, Genshin Impact, Arknights and Fire...
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Activision Blizzard
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