The former author of DICE told about the reasons of unsuccessful start of Battlefield 2042

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The senior software engineer Joachim Bodim who worked in DICE of 13 years, briefly mentioned the reasons of unsuccessful start of Battlefield 2042. He paid attention to a shooter assessment to Metacritic which made 68 points in the version for PC. According to the author, game practically "had no chances" on an outstanding success on start as the project replaced many different concepts, but established periods of development did not change. Thus the founder added that is proud of certain elements of a shooter which that nevertheless received — like systems krosspleya and progress. Besides, he considers that online systems...
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